fixes production code-splitting#685
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This pull request updates the data fetching and texture generation pipeline to support variable-specific arrays, passing variables, shapes, and strides dynamically to GetCurrentArray. It also updates ArrayToTexture to return texture data, fixes the depth ratio calculation for point-cloud plots, and refactors array decompression. The review feedback highlights several critical improvement opportunities: addressing potential RangeError crashes during Float16Array instantiation due to unaligned byte offsets, adding defensive guards for missing store variables or uninitialized analysisArray states, and removing a redundant await on a synchronous function call.
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closes #684